INSTANCE OP_Psionic (Npc_Default)
{
	// ------ NSC ------
	name 		= "Lester";
	guild 		= GIL_NONE;
	id 			= 3;
	voice 		= 13;
	flags       = 0;
	npctype		= NPCTYPE_BOTK_ENEMY;
	B_SetAttributesToChapter (self, 6);
	fight_tactic		= FAI_HUMAN_MASTER;
	B_CreateAmbientInv 	(self);
	EquipItem (self,ItMw_Kriegshammer2);																		
	B_SetNpcVisual 		(self, MALE, "Hum_Head_Bald",Face_P_Lester, BodyTex_P, ITAR_LESTER);		
	Mdl_SetModelFatness	(self, 0);
	Mdl_ApplyOverlayMds	(self, "Humans_Relaxed.mds");
	B_GiveNpcTalents (self);																		
	B_SetFightSkills (self, 30);
	start_aistate = ZS_Stand_WP;
};